After all, their survival depends on this base. Burgundy responds to attacks in this area with their entire mobile force (what's left of it). After that, destroy the monastery, the two barracks, the Town Center, the farmers, and the dock, in that order, and then run away. You should be able to catch most of the villagers away from the Town Center, and this is the first priority. Incidentally, killing a fishing boat is definitely not a trivial proposition with the force you have available. As it turns out, all you have to do is kill six villagers and one fishing boat, but you have no reasonable way of knowing this a priori. The only thing reasonably available to deal with the SW Burgundy base is the heavy cavalry, because the bulk of your army is engaged in heavy combat, and the SW corner is a long way away. The main reason is that they are consuming resources that would be better used for the glory of France, but also, if you ignore this base, they will do their best to harass you later. Burgundy does not seem to be able to build any more of them. By the time you get there, there will be six villagers and two fishing boats in this area. This is their main production base, according to scenario design. In the SW corner of the map, you find another Burgundian base. Since the trebuchets are otherwise occupied, you have to use light cavalry, so be prepared for monks. In the meantime, you should be scouting to the west south of the river. So, Tower by Tower, you reduce the Burgundian base. With properly executed Ambush tactics, you should take very little damage, but it is unlikely to be zero. Of course, your Bombard Cannons need to withdraw at a moment's notice, while your other units deal with the incoming force. Your main assault force is the six Bombard Cannons, but this needs to be a very delicate assault.Įach time you attack a new Tower, a relatively small group of defenders comes out to play. Do not unpack the trebuchets except in special situations. But even in this context, you should be using Raid and Ambush tactics. With no reasonable option available, you need to put in a frontal assault against the Burgundian base. This is their main military base, and will remain so unless you ignore the other base. Almost immediately, you make contact with Burgundy in the center of the map. Make sure that the artillery does not take any action without your express orders.Ĭontinue to move the trebuchets forward. If you had even 100 wood, this problem could eventually be solved, but you don't. But the main problem at this point is that you have no way of building anything, and no way of restoring any damage. Of course, you could always disband some units to make room in the roster later. There is a completely unreasonable way to perhaps circumvent this problem, which is described below. At this point, you will have a population of 65, you will be missing certain key units, and you will be low on workers. As you move them forward (towards the center of the map), you make contact with the French artillery. These are your best scouts, because they are not generally vulnerable to monks. They should mostly have "stand fast" orders. Move Guy Josselyn down the road until he contacts the French army. 3 Completely unreasonable attack on Burgundy.
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